Cynario Cynario alpha
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Buildable now

Games & interactive stories

The same graph, state, conditional paths, and Player can support branching fiction with multiple endings. Authors keep a portable local export and choose their own distribution method.

Scenario idea: The lost expedition

Who it's for

For storytellers and makers

Writers & game makers

Draft branching fiction visually and inspect the story graph instead of managing a tangle of links.

Educators using narrative

Wrap a lesson in a fictional situation so decisions carry narrative weight.

Hobbyists & communities

Create a small interactive story and distribute the exported Scenario through a channel you choose.

Scenario shapes

What an interactive story can look like

These are illustrative story shapes built on the general Scenario engine, not hosted games or managed multiplayer titles.

Scenario idea

The lost expedition

A branching adventure where choices change what the party carries and how the final Scene unfolds.

Scenario idea

A mystery with several endings

Gather clues across Scenes, then unlock accusations or explanations from what the player found.

Scenario idea

Inventory and consequences

Track items, allies, and earlier decisions as state that can reshape the finale.

Current product fit

Portable branching fiction on the general engine

What Cynario supports

  • Branching fiction
  • State
  • Conditional paths
  • Multiple endings
  • Local export

What remains external

  • No hosted matchmaking
  • No account-backed multiplayer
  • No managed distribution service
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